Due to low ceilings in the room, This room is only recommended for participants 6″2 (74 inches or 185cm) or shorter** You and your team of secret agents have
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Capacity: 4-10
You have been chosen to be a part of an elite military group. You’ve been deployed to find and defuse a bomb of epic proportions.
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Kidnapped by the cartel. Locked in a meth superlab. Forced to make a batch of the blue stuff. Can you find the right chemicals to mix to cook the blue meth?
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Capacity: 2-8
A fierce blizzard has hit your secluded ski resort! So much for that relaxing trip. Caught in the snow, you and your friends were forced to take shelter
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Capacity: 4-10
Have you ever wanted to rob a casino? Here’s your chance! Test your skills against the security of the Lockout Casino. Can you solve their puzzles,
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Capacity: 2-6
You and your team work for an international anti-terrorist organization, and have been assigned to a critical covert mission. Your objective is to stop a major
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Capacity: 2-7
Locked in a cell, you spend every waking minute planning your escape. You have 45 minutes between the guards’ shift change to find all the clues left by your
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You have stumbled upon the hideout of the Befuddler, an upstart super villain with a puzzle obsession. Can you stop him before he pulls off his most dastardly
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Capacity: 2-10
Can you pass your final exam at Wizard School and win your diploma? A series of magical challenges awaits you!
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Capacity: 2-10
The doctor is missing and his only chance of rescue is tied to his newest invention that is somewhere within his lab. You’ll need to work your way through
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Capacity: 2-8
For nearly two centuries, the hope of gold has lured people to the hills of Northern California. No one was captivated more than Clyde Hamilton, a greedy gold
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Capacity: 2-8
You won’t be locked in handcuffs, but escaping those might be easier than escaping this room! Find the clues and escape within 45 minutes for fame and fortune
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Ancient history you say? All you know is your locked in and you have forty five minutes before the tour leaves. Could it be the Curse of Pharaoh’s Tomb?
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Blimey! Your ship has been taken captive and you end up locked in the brig! Your pirate captors will let you become part of the crew... if you prove yourself
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Capacity: 2-12
The year is 1955. You’ve been wrongfully accused of a crime, and sentenced to life in prison without the possibility of parole. Your new “home” is a cell
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Capacity: 2-8
Ever been thrown in jail? Want to find out what it’s like? Prison Break is our hardest room and is the ultimate test of teamwork.
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Capacity: 4-8
Our enemy CHIMERA has developed a new ROGUE supercomputer. The ARTIFICIAL INTELLIGENCE's empathy program and heuristic analysis are LIGHTYEARS ahead.
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Capacity: 2-10
You enter 221B Baker Street, London and into Sherlock’s Library. Everything is quiet. Too quiet. You rummage through Sherlock’s things and realize he’s on
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You mission, should you choose to accept it, is to escape this challenging room within 45 minutes. Your objective is too Top Secret to put on this website.
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Crime is rampant and your team has been chosen to help the Superheroes in their adventure. Solve this room and you may have to quit your day jobs and join
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